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Roman Marble Bust – 3D Model | Game-Ready Asset for Unity, Unreal Engine & Blender
Elevate your historical, fantasy, and architectural scenes with this Roman Marble Bust 3D model, fully optimized for real-time applications. Ideal for museum environments, ancient temples, Roman villas, adventure games, puzzle narratives, historical reconstructions, and educational simulations.
Key Features
Polycount: 5,446 triangles (optimized for real-time performance)
PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
Texture Resolutions: 4K, 2K, 1K
Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender Metallic-Roughness workflow
File Formats: FBX, OBJ, Blender (.blend with packed textures)
Optimized Performance
Single UV set (non-overlapping, ideal for PBR workflows and baking)
Watertight mesh for accurate physics and clean shading
Optimized for PC, Console, Mobile, VR/AR, and WebGL
Lightweight geometry suitable for large scenes and repeated instances
ApplicationsGame Development
Ancient Roman and Greek environments
Temples, museums, palaces, crypts, magic academies
Adventure, RPG, narrative puzzle games, open-world and strategy titles
VR/AR Training
Virtual museum tours
Historical reconstructions
Interactive educational experiences
Visualization
Classical and neo-classical ArchViz
Academic and cultural presentations
Historical dioramas and exhibitions
Real-Time Rendering
- Compatible with Unity (Standard/HDRP/URP), Unreal Engine 4/5, Blender Eevee/Cycles, and WebGL pipelines.
Engine Compatibility
Unity 2019.4+ (Standard, HDRP, URP)
Unreal Engine 4.26+ (auto-configured materials)
Blender 2.8+ (ready-to-use Eevee/Cycles shaders)
Also compatible with Godot, Maya, 3ds Max, Cinema 4D, Houdini via FBX/OBJ
Perfect for indie developers, AAA studios, visualization professionals, and educators.Enhance your environments with a high-quality, historically inspired, game-ready Roman Marble Bust!
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.
REVIEWS & COMMENTS
accuracy, and usability.
