The Minion character in Despicable Meful is equipped with eye morphs.
The morph controls are connected to the head control object. To control the eye morphs, you don't need to select the morph tag in the object menu, but select the yellow 5-cornered head controller in the viewport. It has the same controls and works perfectly. Also, the eye controller in the viewport controls the blinking.
Texture map size: 2048 x 2048 Normal map size: 2048 x 2048
The environment texture (room.hdr) for the glass in the glasses is not included. If you want to use the model in a white environment for some reflections, add any hdr image there. If used in another environment, this is simply not necessary.
The FBX format is exported and will not be displayed as shown in the thumbnails. The device may not work there. The display of these file formats is affected by the program you use to open them.