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- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Description:The Crimson Devourer is a terrifying high-poly hellspawn creature designed for cinematic renders, horror projects, and next-gen games. This monstrous being features deeply sculpted anatomy, exaggerated proportions, and demonic energy that make it a perfect boss or final enemy for dark fantasy worlds.
Its detailed surface structure and realistic skin definition give it a lifelike, horrifying presence. Whether used in animation, concept art, or film-level visualizations, this creature adds unmatched intensity to any scene.
Model Details:
Topology: Triangulated
Faces: 856,776
Vertices: 452,406
Rigged: Yes (T-pose ready for animation setup)
UV Unwrapped: Yes (non-overlapping)
Textures: PBR (Base Color, Normal, Roughness, Metallic, AO)
File Formats: .FBX,
Compatibility: Unity, Unreal Engine, Blender, Maya, 3ds Max
Features:
High-detail sculpt with muscular anatomy and demonic spikes
Optimized topology for rendering or retopology workflow
Realistic materials and fine surface details
Perfect for horror, fantasy, or post-apocalyptic environments
Recommended Uses:
Boss or elite enemy in cinematic games
Creature design for horror or sci-fi projects
3D concept art, VFX, or portfolio renders