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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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An elderly clan leader with stooped-but-imposing posture and thick, sinewy limbs, weathered skin lined with deep wrinkles, and a stern face marked by several healed scars; close-cropped gray hair beneath a fur-trimmed hood, with pale ritual paint lines across the brow and nose; wearing layered furs over a heavy stitched hide coat, a decorated belt, and patched leggings with grime and smoke staining; symbolic trophies worn as a necklace of carved teeth and claw pendants, a bundle of small bone charms attached to the chest strap, and a ceremonial staff slung across the back by a shoulder strap, with a carved stone amulet clipped to the belt. In a dim firelit camp edge with charred wood, stretched hide textures, and drifting smoke under cold night air; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!An elderly clan leader with stooped-but-imposing posture and thick, sinewy limbs, weathered skin lined with deep wrinkles, and a stern face marked by several healed scars; close-cropped gray hair beneath a fur-trimmed hood, with pale ritual paint lines across the brow and nose; wearing layered furs over a heavy stitched hide coat, a decorated belt, and patched leggings with grime and smoke staining; symbolic trophies worn as a necklace of carved teeth and claw pendants, a bundle of small bone charms attached to the chest strap, and a ceremonial staff slung across the back by a shoulder strap, with a carved stone amulet clipped to the belt. In a dim firelit camp edge with charred wood, stretched hide textures, and drifting smoke under cold night air; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!