DESCRIPTION

Disclamer The scene and animation in the preview are not included in the project

Unity project - yes

UE4 project - yes

Feature:

  • Separate mesh parts
  • 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Has Humanoid rig

Character:

  • Polygons: 45289
  • Vertices: 67132
  • Triangles: 88677

Hair:

  • Polygons: 10954
  • Vertices: 14292
  • Triangles: 21996

Shield:

  • Polygons: 4861
  • Vertices: 5309
  • Triangles: 8621

Axe:

  • Polygons: 2471
  • Vertices: 3047
  • Triangles: 4920

Unity Information:

In the project settings I recommend setting the Fixed TimeStep parameter to 0.001 to simulate the physics of the Hair more accurately in the project settings.

  • Number of textures: 98
  • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
  • Polygon count :
  • Minimum polygon count: 45289
  • Maximum polygon count: 56 243
  • Number of meshes/prefabs: 27
  • Rigging: Yes
  • Animation count: 0
  • Animation type list: 0
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format

UE4 Information:

Note that the model has two skeleton variations:Epic skeleton and Epic skeleton with extra bones (for physical beard simulation)

  • RRigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: (no)
  • Number of Animations:-
  • Animation types (Root Motion/In-place):
  • Number of characters: 1
  • Vertex counts of characters: 67132
  • Number of Materials and Material Instances: 36
  • Number of Textures: 113
  • Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
- Documentation: No- Important/Additional Notes:
  • The Head bone contains a Hair socket for attaching Hair.
  • The Hand_L bone contains a Shield socket for attaching a Shield.
  • The Hand_R bone contains the Weapon socket for attaching Axe.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
7
0
69
androidgamecoder
androidgamecoderBuyer of this model
This user has purchased this specific model
An appropriate piece for any fantasy adventure setting as a strong, fearsome warrior which could have come strait from a Robert E Howard sword and sorcery tale or Zack Snyder film. Piece features rich color scheme and texture detail including inlayed brown leather and etched silver armor, furs, intricate shield with cyan artwork and rivets, and a large well crafted axe. Fine Celtic inspired design shows in all the various pieces in the ensemble. The included object file for the character without sword or shield, contains a total of 267510 vertices, or 89,170 triangles. This is substantial, but common for high quality character models. The modeler was responsive in sending object files of the axe and shield on my request, at 14760 and 25863 vertices respectively. As a developer, buying character models is risky as they tend to be expensive, large, and incomplete. This modeler has proven quite reliable. A formidable addition to any character party or as a solo adventurer exploring a crumbling ruins, and a great example of the imaginative and extensive model offerings by Palasky.
an
animationburnsBuyer of this model
This user has purchased this specific model
Downloaded this model for use in a demo reel piece; animating and rendering in Maya. The textures and maps look absolutely awesome on this model. Top notch quality when rendered. Has the best looking, most realistic fur and hair I've seen on model. The artist was extremely responsive and helpful with any questions or needs I had with the model. Highly recommend!
ck
ckloetstraBuyer of this model
This user has purchased this specific model
Excellent
es
esenthelBuyer of this model
This user has purchased this specific model
Great quality. Author very quickly solved problems that I've reported. Excellent support, will buy again. Thank you very much
ki
kim-bubaliniBuyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
avijeet388
avijeet388Community member
This user is part of the CGTrader community
nice
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
TOP SELLING
One of the best-selling models in its category — trusted by many buyers.

Viking warrior Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MA
Size: 35.4 MB
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 466 MB
FBX
Autodesk FBX | 4 files<br />File Size: 874 MB
MAX
Autodesk 3ds Max<br />Version: 2017<br />File Size: 98.6 MB
TBSCENE
Marmoset Toolbag<br />File Size: 368 MB
ZTL
Zbrush<br />Version: 2021<br />File Size: 98.6 MB
CGA
CryEngine<br />File Size: 98.6 MB
TEXTURES
Textures<br />File Size: 376 MB
UNITYPACKAGE
Unity 3D<br />Version: 2020.1.6f1 <br />File Size: 490 MB
UASSET
UnrealEngine<br />File Size: 587 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
45289 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 67132 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat