Viking

Viking Low-poly 3D model

Disclamer The scene and animation in the preview are not included in the project

Unity project - yes

UE4 project - yes

Feature:

  • Separate mesh parts
  • 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Has Humanoid rig

Character:

  • Polygons: 45289
  • Vertices: 67132
  • Triangles: 88677

Hair:

  • Polygons: 10954
  • Vertices: 14292
  • Triangles: 21996

Shield:

  • Polygons: 4861
  • Vertices: 5309
  • Triangles: 8621

Axe:

  • Polygons: 2471
  • Vertices: 3047
  • Triangles: 4920

Unity Information:

In the project settings I recommend setting the Fixed TimeStep parameter to 0.001 to simulate the physics of the Hair more accurately in the project settings.

  • Number of textures: 98
  • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
  • Polygon count :
  • Minimum polygon count: 45289
  • Maximum polygon count: 56 243
  • Number of meshes/prefabs: 27
  • Rigging: Yes
  • Animation count: 0
  • Animation type list: 0
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format

UE4 Information:

Note that the model has two skeleton variations: Epic skeleton and Epic skeleton with extra bones (for physical beard simulation)

  • RRigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: (no)
  • Number of Animations:-
  • Animation types (Root Motion/In-place):
  • Number of characters: 1
  • Vertex counts of characters: 67132
  • Number of Materials and Material Instances: 36
  • Number of Textures: 113
  • Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
- Documentation: No - Important/Additional Notes:
  • The Head bone contains a Hair socket for attaching Hair.
  • The Hand_L bone contains a Shield socket for attaching a Shield.
  • The Hand_R bone contains the Weapon socket for attaching Axe.
Item rating
4 0
Recommended
Great quality. Author very quickly solved problems that I've reported. Excellent support, will buy again. Thank you very much
Viking
$70.00
 
Royalty Free License 
20% for Ukraine
Viking
$70.00
 
Royalty Free License 
20% for Ukraine
Response 86% in 0.9h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Animating
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3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)35.4 MB
Exchange
  • Autodesk FBX (.fbx) (4 files)874 MB
  • Marmoset Toolbag (.tbscene, .tbmat)368 MB
  • OBJ (.obj, .mtl) (2 files)466 MB
  • Autodesk 3ds Max 2017 (.max)98.6 MB
  • Zbrush 2021 (.ztl, .zbp)98.6 MB
  • CryEngine (.cga, .cgf, .chr, .skin)98.6 MB
  • Textures 376 MB
  • Unity 3D 2020.1.6f1 (.unitypackage, .prefab)490 MB
  • UnrealEngine (.uasset)587 MB

3D Model details

  • Publish date2022-01-04
  • Model ID#3488214
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 45,289
  • Vertices 67,132
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
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