An award-winning character is here ( Ancient Civilization on Artstation). Optimized topology for Lossless silhouette , fully UV mapped, textured and rigged. For real-time or offline-render usage. Masks are included so you can set up and tweak the armor color in real-time as demonstrated in the video demo. You can freely change the color of the armor and war-paint on the face as well as customized the character to some extend, you can see the demo videos for more info.
This project include 10 set of 4k texture for the character and 25 base animations. Rigged mesh, merged mesh, posed mesh and split mesh for physics.