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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This high-precision Roger Federer 3D Character Model is crafted for professional use in games, cinematics, advertising, animation, metaverse environments, and real-time applications. The model is designed with clean topology, accurate proportions, and detailed texturing, ensuring seamless integration into any production pipeline.
All files are fully optimized, rig-ready, and compatible with major 3D software and game engines. Both realtime and high-poly variations are included to support rendering, animation, and character customization workflows.
Included File Formats:
FBX (fully compatible with all major tools)
OBJ (universal format for maximum compatibility)
Blender (.blend)
3ds Max
Maya
Unreal Engine-Ready Files
Features:
Realistic likeness of Roger Federer
Clean, animatable topology (quads-only)
UV-unwrapped and optimized textures
PBR materials (BaseColor, Roughness, Normal, Metallic, AO)
Rig-ready structure compatible with standard skeletons
Game-ready and cinematic-ready versions included
Suitable for close-up renders, animation, motion-capture workflows, and Unreal/Unity integration
Use Cases:
Game development
Cinematic production
Advertising and promotional videos
Virtual environments and VR/AR
High-quality renders and illustrations
This model is built to meet professional standards, providing both realism and performance across a wide range of pipelines. Ideal for artists, studios, and developers looking for a reliable, production-ready Federer likeness