-a base male model i sculpted from scratch in blender
-i reccomend downloading the blend file since that has both low and high poly meshes available
-complete full body rig with inverse kinematics
-lowpoly mesh has 11k faces,highpoly mesh has 700k faces
-retopologised already,better not to decimate it since that would ruin the topology
-skin material and texture included
-im still new to character modelling so if there are any issues please dont hesitate to contact me
-my insta:@larouedefortuna