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Fully rigged, including fingers and facial expressions.
It supports a wide range of movements and expressions, with textures for every part of the body.
Standard skeleton rigging, compatible with the UE engine’s native skeleton, and supports re-targeting to use motion libraries.
This is a high-quality, realistic 3D model of a villain leader character, blending the aura of real-world leadership with the iconic style of a ninja warlord.
Featuring unique facial traits, a commanding presence, and battle-ready attire, this model delivers a striking “live-action ninja villain” aesthetic, ideal for game bosses, cinematic antagonists, CG shorts, virtual characters, and metaverse experiences.
The model is fully rigged with facial and body skeletons, and fully compatible with Unreal Engine standard skeletons, enabling direct use of UE motion libraries for fast integration into production pipelines.
Marketing Highlights:
Unique Hybrid Concept: A creative fusion of real-world leader and ninja villain for maximum impact
Realistic High Detail: Sharp facial sculpt and powerful antagonist presence
Fully Rigged: Includes facial expressions and body skeleton for smooth animation
UE Engine Ready: Directly compatible with UE motion libraries for rapid deployment
Versatile Applications: Perfect for bosses in action/fighting games, film antagonists, virtual avatars, and metaverse projects