









Custom Metahuman Character Pack for Unreal Engine 5 Hero Suit, Boss Outfits & Face-Tracking Mask
This Custom Metahuman Character Pack is fully compatible with Unreal Engine 5.4 and above.It uses the same skeleton as Epic Games’ Metahuman, enabling instant retargeting, animation control-rig compatibility, and Live Link Face facial capture.The pack includes a hero suit, multiple boss-style outfits, and a face-tracking mask that moves naturally with the character’s expressions.All assets are optimized with Head LOD × 8 / Body LOD × 4, and the project contains complete UE5 native files with a modular blueprint system for easy customization.
Key FeaturesMetahuman-Compatible Structure
Same Skeleton as Unreal Metahuman — Fully compatible with existing Metahuman animations, control rigs, and Live Link Face
Custom Characters Built on Metahuman Rig — Use existing facial expressions, motion-capture data, and retargeting pipelines seamlessly.
Hero Suit & Boss Wardrobe
Includes a high-detail Hero Suit and several Boss Outfits (tops, jackets, accessories).
Built with a Modular Character Blueprint allowing you to toggle clothing pieces, swap materials, recolor, and layer costumes interactively.
Head & Body Details
Head included with Metahuman-compatible skin, hair, and beard (supports both groom and hair-card workflows).
Skin shader, hair material, and beard are compatible with the official Metahuman shader network for consistent realism.
Face-Tracking Mask
Mask follows facial motion — expressions, mouth movement, jaw rotation, and speech animation are dynamically linked to facial bones.
Perfect for cinematic dialogue, breathing motions, and stylized storytelling.
LOD Optimization
Head × 8 LOD / Body × 4 LOD ensures excellent performance across high-end cinematic and in-game use.
Ideal for large-scale city scenes, night-time missions, or performance-heavy hero shots.
UE5 Native Project Files
Comes with UE5 Native Project Files and a ready-to-use Modular Blueprint System.
Includes sample levels, sequencer animations, and fully parameterized materials for fast production.
Quick outfit switching, random character generation, and preset saving via Blueprint Utilities.
Formats
Unreal Project 5.4+
No external plugins required; built entirely within the standard Unreal pipeline.
Pipeline & Compatibility
Animation/Retargeting: Works with IK Rig, Control Rig, Sequencer, Take Recorder, Live Link Face (ARKit 52).
Rendering: Tested with both Lumen and Path Tracing; ready for Movie Render Queue (MRQ).
Materials: Master material + instances for color, weathering, edge-wear, and roughness control.
Hair: Supports both Groom Assets and Hair Cards.
Presets: Ready-made themes such as Hero, Boss, City Agent, and Tactical Officer for quick style swaps.
** Use Cases**
Cinematic Characters — Real-time cutscenes, trailers, short films, virtual production.
Stylized Animation/Webtoon Projects — Works beautifully with NPR or toon-shaded looks.
Virtual Production — LED wall setups, facial capture, live performance streaming.
Pre-viz & Prototype Workflows — Test animation, outfit changes, and camera blocking quickly.