DESCRIPTION

High-Quality Realistic Male Agent / Detective Character - Fully Rigged for Next-Gen Projects

Bring professionalism and tactical flair to your games, animations, and virtual productions with this highly detailed, modern male detective 3D character. Featuring a distinctive bald head design and an athletic build, the character is dressed in standard investigator attire: a crisp button-up shirt, a detailed leather shoulder holster, tailored dark green dress pants, and leather formal shoes. With optimized topology and advanced setup, this asset is fully production-ready for Unreal Engine, Blender, and other major 3D software.

Key Features:

Advanced Full-Body & Facial Rigging: Built with a production-grade humanoid skeleton integrated with detailed facial blendshapes. It perfectly handles a wide variety of dynamic expressions (including smiling, thinking, and eye-closing) and accommodates highly complex action sequences—such as tactical sneaking, running, combat stances, balancing, and casual sitting/ground poses.

Photorealistic PBR Materials: Features high-resolution skin maps, intricate leather grain on the shoulder holster, and detailed fabric weaves on the shirt and trousers, making it exceptional for cinematic close-ups and real-time rendering.

Ready-to-Use Showcases: Includes a diverse array of pre-set presentation poses in the display images, allowing animators to immediately inspect mesh deformation, weight painting quality, and silhouette aesthetics from all angles.

Optimized Topology: Clean edge flow ensures smooth deformations during fast-paced movements while maintaining efficient performance for real-time engines.

Technical Specifications:

Formats: Available in industry-standard formats (FBX, blender.)

Textures: Complete PBR texture sets (Albedo/Diffuse, Normal, Roughness, Specular).

Rig Type: Standard Humanoid skeleton structure.

高质量写实特工/警探男性角色 - 专为次世代项目打造的全绑定模型

这款高精度、具有干练职业风格的现代男性警探3D角色资产,将为您的游戏开发、虚拟制片和影视动画带来极强的叙事张力。角色采用极具辨识度的光头与精壮身材设计,身着经典的调查员服饰:一件合体的翻领衬衫、一副细节丰富的皮革双肩枪套、修身深绿西裤与黑色正装皮鞋。模型拥有规范的拓扑结构和标准工作流,可无缝导入 Unreal Engine、Blender、 等主流3D软件中直接使用。

核心卖点:

高级全身与面部绑定: 具备完整的工业级类人全身骨骼,并深度集成了丰富的面部混合变形(Blendshapes)。完美支持各类细腻表情(如微笑、思考、闭眼放松),并能轻松驾驭高难度的动作序列——如潜行、奔跑、格斗防守、单腿平衡以及各类休闲坐姿与贴地坐姿。

高逼真度 PBR 材质: 精细的高分辨率皮肤纹理、枪套逼真的皮革材质纹路,以及衬衫和西裤的真实布料质感,完美适配电影级近景特写与实时渲染。

丰富的姿态展示: 渲染图随附多种高难度的战术与日常动作姿态,极大地方便了动画师快速测试骨骼形变质量、权重分布以及多角度视觉效果。

专为实时渲染优化: 规范、干净的边缘流线网格设计,确保在大幅度肢体运动时形变流畅自然,兼顾游戏引擎实时运行的性能效率。

技术规格:

文件格式: 提供行业通用格式(支持 FBX、blender 等,在主流3D工作流中高度通用)。

贴图资产: 包含完整的全套 PBR 高分辨率贴图(漫反射/固有色、法线、粗糙度、高光)。

骨骼层级: 标准化类人(Humanoid)骨骼层级配置。

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Modern Male Detective Model Fully Rigged with Blendshapes 3D model

$59.99
Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
BLEND
Blender<br />Version: 5.1 - Renderer: Cycles 5.1<br />File Size: 277 MB
FBX
Autodesk FBX<br />Version: 2019<br />File Size: 315 MB
JSON
JSON<br />File Size: 315 MB
PNG
PNG<br />File Size: 315 MB
JPG
JPG<br />File Size: 315 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
58237 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
37603 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat