High quality static model of a man hands. Photorealistic materials. The model is prepared for skinning and has baked textures. All textures were baked in Marmoset. Preview files of Marmoset are included in the archive.
-all details made resetXform-all details with unwrapping-all textures are baked
-Software used: 3ds max, substance painter, Marmoset toolbag, Zbrash, Photoshop
No visible brands. Convenient for commercial projects.
Еextures are attached in the archive:Difuse – 4096х4096Metalic - 4096х4096Roughnes - 4096х4096NormalBump (OpenGL, DirectX) - 4096х4096
Also archive includes baked maps for texturing(AO, curve, Normal, Nirmalobj, thickness)
The archive contains files of universal formats for import:.FBX.OBJ