Name: Human Craniofacial Anatomy ModelType: Realistic anatomical 3D model of the human headUse Case: Educational/medical visualization, anatomy reference for artists, character sculpting, VR training, 3D printing
General OverviewScale: 1:1 real-world proportions (based on average adult male or female head)
Accuracy: Anatomically correct with medically accurate proportions, muscle insertions, bone landmarks, and tissue structure
Style: Realistic (non-stylized), clean topology for educational or sculpting use
Skeletal StructureFull cranium (skull), mandible, zygomatic arch, nasal bone
Sutures (coronal, sagittal, lambdoid) clearly modeled
Foramen (infraorbital, mental, etc.) and major bony landmarks
Circulatory system: Major veins and arteries (facial artery, carotid)
Nervous system: Facial nerve branches, trigeminal nerve regions
Glands: Parotid gland with duct
Eyes & inner structures: Eyeball, optic nerve, eye muscles (optional)
Skin Layer: Toggleable outer layer for clean anatomical cross-sections
Topology: Clean quad-based topology, ideal for subdivision or rigging
Polycount:
Low poly (educational AR/VR): ~10k–25k tris
High poly (sculpture/medical use): 100k–500k+ tris
UVs: Fully unwrapped, non-overlapping
Textures (Optional):
4K–8K textures (Albedo, Normal, Roughness, AO, Subsurface)
Color-coded muscle groups and labeled UVs (for educational tools)
Formats Available.OBJ / .FBX / .STL / .ZTL (ZBrush)
Compatible with Blender, Maya, 3ds Max, Unity, Unreal Engine