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Historical Middle Eastern Male Character Rigged is a three-dimensional model of traditional male figure from the Middle Eastern region, representing attire and features commonly found in the historical period from the 7th to 14th centuries.
This model is based on cultural and historical references from regions including the Arabian Peninsula, Levant, Mesopotamia, and Persia. It features garments such as long robe, traditional headwear, leather boots, and accessories like belts. The design integrates period-accurate materials and patterns inspired by historical texts and regional artistry.
For historical reconstructions, cultural education, museum exhibitions, historical fiction, digital humanities, gaming design, cinematic production, costume design, theatrical performance, world history curriculum, animation, academic presentations, storytelling media, role-playing games, heritage conservation, tourism content, visual history projects, and anthropological research.
Historical Middle Eastern Male Character Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!
Historical Middle Eastern Male Character Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.
Hope you like it!
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:-17 png (4096x4096)
- Dimensions 134,15 x 43,21 x H191,37cm
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
