This is a fully rigged male character for Autodesk Maya, designed for animation and game engine export. The rig is lightweight, optimized, and easy to use, making it perfect for animators, students, and game developers.
Features:
Clean and intuitive Maya rig controls (FK/IK switch, facial controls, foot roll, etc.)
Game engine ready (export-friendly skeleton)
Full body rig with controllers for arms, legs, torso, fingers, and face
Suitable for animation, cinematics, and gameplay
Works with Autodesk Maya (tested on latest versions)
Use Cases:
Animation practice & demo reels
Game development (Unity, Unreal Engine, etc.)
Short films, cinematic projects, or pre-visualization
File includes:
Maya scene file with rigged character
Organized outliner and labeled controls