DESCRIPTION

The specified polygon and vertex count is for the emitter object NOT the hair itself. Model is only available in native BLEND format. Hair has been made with two emitter particle systems. Particle system for the long dreadlocks on top of the head/model have been combed into place. Similarly the particle system of hairs used to form the hair-tie have also been hand-placed

Hair emitter is an object seperate from the male character model. The download file includes:

Total of 21 objects

16 Cameras 02 Lamps 04 Mesh Objects

Particle System Specsifications below

DREADSLOCKS PS:

  • Handplaced Hairs (unspecified number/roughly 200)
  • Roughtly 70 cm length
  • 90 Interpolated Children
  • 7 Strand Steps (B-Spline) : Viewport
  • 9 Strand Steps (B-Spline) : Render

There are two versions available for download. First version is the blend file I used to create the render images/scenes. The second version is the clean file with only the model mesh and the hair particle systems attached.

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this is crap
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Dreadlocks Low Ponytail 3D model

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Native file format
BLEND2 files
Size: 6.82 MB
Cycles | 3.2.2
Cycles | 3.2.2
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109854 polygons
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/ 54997 vertices
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