DESCRIPTION

Daniel is a very high detailed male character model.

Obj Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The lowest level of detail can be used as subdivision cage model in software packages supporting subdivision surfaces. The extremely high detail is achieved by using high resolution bump and displacement maps. This way the rendering speed is very fast while you have a amazingly detailed model.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

Polycount Character:
5 levels of detail ranging from 10604 to 1721028 polygons

Polycount Cloth:
3 levels of detail ranging from 27181 to 430860 polygons


Lwo Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The lowest level of detail can be used as subdivision cage model in software packages supporting subdivision surfaces. The extremely high detail is achieved by using high resolution bump and displacement maps. This way the rendering speed is very fast while you have a amazingly detailed model.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

Polycount Character:
5 levels of detail ranging from 10604 to 1721028 polygons

Polycount Cloth:
3 levels of detail ranging from 27181 to 430860 polygons


3ds Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The extremely high detail is achieved by using high resolution bump and displacement maps.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

Polycount Character:
5 levels of detail ranging from 20720 to 3442032 triangles

Polycount Cloth:
3 levels of detail ranging from 53877 to 861720 triangles


Texture Map resolutions (all formats):

Color Map Resolution:
8000 x 8000 for Head, Body, Hands and Feet
2048 x 2048 for eye lashes
1024 x 1024 for eyes

Displacement Map Resolution:
8192 x 8192

Bump Map Resolution:
2048 x 2048 for Head, Body, Hands and Feet

REVIEWS & COMMENTS

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accuracy, and usability.
jd94
jd94Community member
This user is part of the CGTrader community
looks great!

Daniel - various formats 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 581 MB
3DS
3D Studio<br />File Size: 226 MB
LWO
Lightwave<br />Version: 6.0 - Renderer: Default<br />File Size: 272 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
20720 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 10935 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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