Daniel - various formats

Daniel - various formats 3D model

Description

Daniel is a very high detailed male character model.

Obj Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The lowest level of detail can be used as subdivision cage model in software packages supporting subdivision surfaces. The extremely high detail is achieved by using high resolution bump and displacement maps. This way the rendering speed is very fast while you have a amazingly detailed model.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

Polycount Character:
5 levels of detail ranging from 10604 to 1721028 polygons

Polycount Cloth:
3 levels of detail ranging from 27181 to 430860 polygons


Lwo Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The lowest level of detail can be used as subdivision cage model in software packages supporting subdivision surfaces. The extremely high detail is achieved by using high resolution bump and displacement maps. This way the rendering speed is very fast while you have a amazingly detailed model.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

Polycount Character:
5 levels of detail ranging from 10604 to 1721028 polygons

Polycount Cloth:
3 levels of detail ranging from 27181 to 430860 polygons


3ds Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The extremely high detail is achieved by using high resolution bump and displacement maps.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

Polycount Character:
5 levels of detail ranging from 20720 to 3442032 triangles

Polycount Cloth:
3 levels of detail ranging from 53877 to 861720 triangles


Texture Map resolutions (all formats):

Color Map Resolution:
8000 x 8000 for Head, Body, Hands and Feet
2048 x 2048 for eye lashes
1024 x 1024 for eyes

Displacement Map Resolution:
8192 x 8192

Bump Map Resolution:
2048 x 2048 for Head, Body, Hands and Feet

jd94
jd94 2020-08-04 07:48:28 UTC
looks great!
Item rating
0 0
Daniel - various formats
$179.18
 
Royalty Free No Ai License 
Daniel - various formats
$179.18
 
Royalty Free No Ai License 
Response 96% in 3.8h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
3D Scanning
Hire me

3D Model formats

Format limitations
  • 3D Studio (.3ds)226 MB
  • Lightwave 6.0 (.lwo, .lw, .lws)272 MBVersion: 6.0Renderer: Default
  • OBJ (.obj, .mtl) (2 files)581 MB

3D Model details

  • Publish date2014-03-03
  • Model ID#55852
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 20,720
  • Vertices 10,935
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
Help
Chat