Cross Church 3d model. *It contains low poly, and high-poly meshes, 4K PBR pipeline textures, Game Ready model.*Low-Poly Mesh:
SM_Crucifix_LOW.fbx (poly: 25564; vert: 25560);
Hi-Poly Mesh:
SM_Crucifix_HI.fbx (poly: 654444; vert: 327218);
Textures:
T_Crucifix_AO.png (ambient occlusion map)
T_Crucifix_D.png (diffuse map)
T_Crucifix_M.png (metalness map)
T_Crucifix_N.png (normal map)
T_Crucifix_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Crucifix_R.png (roughness map)
File Formats:
PNG (4K, Textures Formats)
MP4 (add Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support.