businessman walk 3D model

How to add 3d animated people to the scene without problems?
How easy is it to use mocap animation, animated clothes, clone and scale without problems?
The solution is to use the 3D model with the finished vertex animation based on the point caching.

special of using this point cache people:

no biped and bones
do not edit the animation
ready clothes simulation
it is easy to merge, transform, clone
infinite looped animation
nice fps view in viewport

Model specifications:

105077 poly
210029 tris
one texture 4096x4096 png
35 frames at 30fps pointcache pc2
scene units: cm

This model is good for medium and long-range plans of architectural animations, commercials and other.

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businessman walk
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Response 77% in 2.4h
3D Modeling
Low-poly Modeling
UV mapping
3D model formats
  • Autodesk 3ds Max 2016 (.max)72.3 MBVersion: 2016Renderer: Corona 1.7
  • Autodesk FBX (.fbx) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-08-13
  • Model ID#972760
  • Animated approved
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 105,077
  • Vertices 116,518
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used