DESCRIPTION

Barman Man Low-poly 3D model / Polygons : 7,255, Vertices : 5,194, sum Polygons : 21,765, Vertices : 15,582

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  • Blender
  • Unreal engine
  • Unity3D
  • 3DS Max

    A Barman 3D model is a digital representation of a bartender that has been designed using computer software. The model is created to be three-dimensional, allowing it to be viewed from any angle and used in various applications, such as video game development, virtual reality setups, or architectural renderings. The 3D model is usually designed to feature a bartender wearing typical attire for the job, such as a vest, shirt, and tie. The model often comes with customizable features, such as the bartender's hairstyle and facial features, which allow for greater flexibility in creating a unique character.

Apart from individual use, the Barman 3D model can be used for various purposes such as promotional material for bars and restaurants. These digital representations can be used to create realistic and engaging visual representations of bartenders serving drinks to customers. It is a useful tool for creating digital marketing materials for the hospitality industry. The model can be customized to fit the requirements of individual bars or restaurants ensuring that branding and promotion goals are achieved.

Overall, the Barman 3D model is a versatile and practical tool for creating engaging visuals used for hospitality industry promotion and promotional material and gaming. It is a great representation of bartender's and can be used for various applications to enhance and amplify digital media projects and marketing campaigns.

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Barman 3 characters Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 27.4 MB
MAX
Autodesk 3ds Max<br />File Size: 27.3 MB
FBX
Autodesk FBX<br />File Size: 27.9 MB
BLEND
Blender<br />File Size: 27.9 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
21765 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 15582 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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