DESCRIPTION

Bring one of history’s greatest geniuses to life with this high-quality MetaHuman character designed for Unreal Engine cinematic use. Perfect for films, educational projects, and historical storytelling.

Features:

  • Fully Rigged & Ready to Animate – compatible with Unreal Engine’s Control Rig and facial animation systems.
  • High-Detail 8K Cinematic Textures – realistic skin, hair, and clothing maps optimized for UE rendering.
  • Outfit Included – historically inspired clothing with realistic fabric simulation.
  • Realistic Scale: 174 cm height (true-to-life proportions).
  • Editable Character – modify facial features, materials, or outfits to fit your scene needs.
  • Ideal for Cinematic Sequences, Educational Animations, or Historical Re-creations.

Technical Details:

  • Format: Unreal Engine MetaHuman
  • Texture Resolution: Up to 8K
  • Rig: Full body + facial rig
  • Includes: Character, clothing, textures, materials

How to Use (.mhpkg Installation Guide)

This MetaHuman is provided in .mhpkg format, the official Unreal Engine MetaHuman package type.

You can easily import and use it in Unreal Engine 5.6 or later by following these steps:

How to Install:

  1. Open your Unreal Engine 5.6 project.
  2. Locate your Content Browser.
  3. Simply drag and drop the .mhpkg file into the Content Browser.
  4. Unreal will automatically install and unpack the MetaHuman into your project.
  5. Once imported, you can access it from your MetaHuman folder inside the project.

Check This Product in Epic Games Store (for .mhpkg) https://fab.com/s/a57cd92de3c3

No additional setup required – fully rigged and ready to animate. Works perfectly with Unreal’s Control Rig, Live Link Face, and sequencer. Note: .mhpkg files are not compatible with Blender, Maya, or 3ds Max — Unreal Engine 5.6 or later is required.

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Albert Einstein Realistic MetaHuman Character Low-poly 3D model

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File format
UASSET
UnrealEngine | 2 files<br />Version: 5.6<br />File Size: 1.9 GB
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