Producing high-quality, anatomically feasible, photo-real or stylized CG character models in line with brief and/or reference material Interpret abstract ideas or concept art into the creation of compelling photo-real or stylized characterPresenting work in a turntable style environment with acceptable lighting for progress reviews and approval (including scale reference)Ensuring consistency of UV mapping and polygonal subdivisions Facilitate the creation of high-quality photo-real texture mapsResearching reference materials for aesthetics and genre of game, film or animation