DESCRIPTION

Hello, My name is Shubham Kumar. I'm a 3D Character Sculptor. I do Modeling, Sculpting. Texturing and shading of Characters for games, cinematics, 3d print and more.I have been designing Characters & Creatures for different projects since 2015 and have Strong knowledge about Human Anatomy.I use zbrush, autodesk maya, keyshot, topogun, toolbag, mari, substance 3d painter, 3D coat, rizmo uv, x normal, and unreal engine.Learn how to sculpt characters in zbrush using sphereIn this coure youll learn how to create Character block out and sculpt using sphere after blocking we develop character torso, legs, fits, hands and face. Sculpting character and refining character. Then we retopo our character. We creater uv and textures.In this coure we also cover difrences between game characters and 3d printing characters.https://www.youtube.com/watch?v=SiBtmgj6EqQ&list=PLPgpCB7V5tf-DqzqpKuB5IDO0MFZgt27Z&index=2&t=185sThank youfor more info please contact on this number +91-9149064794

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roger Snipes 3D model

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File formats
ZTL
Zbrush | 5 files<br />Version: 2022 - Renderer: Default 2022<br />Version: 2022 - Renderer: Default 2022<br />Version: 2022 - Renderer: Default 2022<br />Version: 2022 - Renderer: Default 2022<br />Version: 2022 - Renderer: Default 2022<br />File Size: 3.69 GB
FBX
Autodesk FBX<br />Version: 2022<br />File Size: 1.47 GB
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3535 polygons
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