Game-ready animated 3D model: Worm1
Video preview https://youtu.be/r1aNAvPGJ00
The character is rigged on unique skeleton UnrealEngine 5 and for Unity in separate mesh packages. Unity asset contains HDRP/URP packs(read the help file howto_activate_renders inside Shaders folder, follow the instructions for applying).The pack contains 2 Unity/2 Unreal prefabs from 1 quadrangulated mesh sets:Worm1_Full_01 - faces 23103 verts 23286 tris 46061PBR Textures 4096pix .png(down to 1024х1024):38(+18 on my patreon.com/3deeper) unreal: BaseColor, Opacity, Emissive, Normal, OcclusionRoughnessMetallic44(+21 on my patreon.com/3deeper) unity: ambient occlusion, base color, opacity, emissive, metallicSmoothness, normalAll the parts are color customizable.The model contains 23 animations for unreal/unity: Death, Death_2, Dig, Dig_W_Tentacles, Eating, Get_Hit, Get_Hit_2, Hit_Both, Hit_Left, Hit_Right, Hit_Tentacles, Hawl, Idle, Idle_2, Lift, Lift_W_Tentacles, Move_Forward, Move_Forward_Fast, Spit, Tentacles_With_Hit, Turn_Left, Turn_Right, Underground_Tentacles.LOD information (count, number of levels) Yes(3 Unreal tested)5 Texture sets: Body, Head, Teeth, Outer_Eyes, Inner_Eyes.Preparation time ~1 month