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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The Undead Ghoul is a skeletal zombie creature crafted for horror games, dark-fantasy RPGs, supernatural environments, and atmospheric cinematics. With its exposed ribs, decayed flesh, glowing red eyes, and emaciated humanoid frame, this creature embodies relentless hunger and unnatural resurrection—perfect for dungeon enemies, cursed forest encounters, or apocalyptic settings.
Every part of the sculpt is designed to emphasize decay and horror: hollowed eye sockets filled with ominous red light, rotting patches of skin clinging to thin bone structure, fractured ribs, and the remains of tattered green cloth suggesting a life long forgotten. The long limbs and claw-like fingers give the ghoul a predatory silhouette, ideal for ambushes, jump-scares, or swarming enemy hordes.
PBR textures bring realism to its rotting form—highlighting blood stains, bone roughness, decomposed muscle tissue, and subtle glossy variations across decayed surfaces. The model imports cleanly into Unreal Engine, Unity, Blender, and any modern PBR pipeline. Its proportions and pose work well for both gameplay animation and static cinematic sequences.
This creature is ideal for:
Horror survival games
Dark fantasy RPG mobs or dungeon enemies
Undead-themed environments
Cinematic cutscenes and trailers
VR/AR supernatural experiences
Boss minions or swarm-based enemy encounters
Concept art and atmosphere building
The Undead Ghoul brings chilling personality and detailed decay, making it a standout monster for any project requiring an eerie, skeletal, and fear-inducing undead enemy.