DESCRIPTION

The character is a Fiend. Hi-poly model made in Zbrush. There he also performed retopology and Uv scanning. The rest of the objects were made in Blender. The textures in substance painter. They are all PBR. The render was also made in Blender. The render in isometry was done in eevee, all the others in cycles. In principle, the difference is only in the quality of shadows.

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The Fiend Low-poly 3D model

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Native file format
BLEND2 files
Size: 548 MB
Cycles | 2.81
Cycles | 2.81
Exchange formats
OBJ
OBJ | 3 files<br />File Size: 545 MB
SPP
Substance Painter | 2 files<br />Version: 2018 - Renderer: Iray<br />File Size: 745 MB
USDZ
USDZ<br />File Size: 542 MB
ZTL
Zbrush<br />Version: 2018 - Renderer: Default<br />File Size: 18.3 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
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Textures
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Geometry
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41152 polygons
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/ 27044 vertices
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Unwrapped UVs
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