DESCRIPTION

Stylized mid-poly 3D zombie cowboy characterClean UV mapping with full PBR texture setTextures included: base color, roughness, metallic, normal, AOFile formats: STL, FBX, OBJ, BLENDCompatible with: Blender, Maya, 3ds Max, Unreal Engine, UnityPolygon count: ~35,000 facesNot rigged or animatedGame-ready and optimized for 3D printingCartoon-style sculpting with hand-painted details

Visual Characteristics:

Green-skinned cartoon zombie with glowing orange eyes and rotting flesh

Western-style outfit: orange leather vest, green shirt, brown trousers with patches

Accessories include a large brass belt buckle, utility pouches, and boots

Exaggerated proportions and stylized textures ideal for fantasy or horror genres

Visible wounds, stitches, and exposed bone enhancing the undead aesthetic

Use Cases:

Suitable for stylized horror, western-themed games, or Halloween assets

Ideal for mobile or indie games, animation, or tabletop miniature printing

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Stylized Zombie Cowboy 3D Character Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 1.43 MB
OBJ
OBJ<br />File Size: 5.64 MB
FBX
Autodesk FBX<br />File Size: 10.3 MB
PNG
PNG | 2 files<br />File Size: 15.9 MB
USDZ
USDZ<br />File Size: 2.19 MB
BLEND
Blender<br />File Size: 4.87 MB
GLTF
glTF<br />File Size: 2.38 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
30000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 30000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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