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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Stylized Monk Character – Static High-Resolution 3D Sculpt
High-detail stylized monk character provided as a full-body static sculpt, suitable for concept art, rendering, and professional production workflows. The model features clean anatomical forms and a neutral standing pose, making it ideal as a retopology base or high-quality visual asset.
This asset is supplied as static geometry (unrigged and non-animated) and is compatible with major 3D software packages.
Technical Specifications:
Topology: Triangle output (high-resolution sculpt)
Faces: ~376,818 triangles
Vertices: ~196,197
Pivot: Centered at world origin
UVs: Unwrapped
Texture: Single diffuse / albedo map included
PBR maps: Not included
Pose: Neutral standing, full body
Static mesh (no rigging, no animation)
Recommended Uses:
Retopology base for game or film characters
High-quality concept renders and illustrations
Cinematic still renders
3D printing (watertight check and preparation required)
Anatomy, cloth fold, and sculpting reference
Not Included:
Low-poly or game-ready versions
LODs, rigging, or skinning
Normal, roughness, or metallic maps
Animation data