DESCRIPTION

Son Goku Character Skin Fortnite

All materials needed are pre-packed in the Blender (.blend) file.Images rendered with Eevee Engine with a resolution of 3440 x 2160and a Sample Rate of 500 Rendered Samples per image.

Character Skin is highly customizable and includes a lot of overlaidimages/models to get the required character skin. Main file will bethe Blender file as it is native and was made using Blender 4.1.1

Model is rigged with a professional bone structure design. which can be alternated between each bone (movements and rotations).

Programs Used In This Project:Blender 4.1.1Adobe Photoshop CC 2024Adobe After Effects CC 2024

Model Statistics:

  • Objects - 6/6
  • Vertices - 31 162
  • Edge - 80 929
  • Face - 49 996
  • Triangles - 50 008

File Formats Included:

  • .blend
  • .abc
  • .stl
  • .mtl
  • .fbx
  • .obj
  • .x3d
  • .dae
  • .ply

In all file formats, the forward axis vector is set to -Xand the upward axis vector to +Z

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Son Goku 3D model

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Native file format
BLEND
Size: 29.4 MB
Renderer: Eevee | 4.1.1 | 4.1.1
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 4.32 MB
FBX
Autodesk FBX<br />File Size: 3.25 MB
DAE
Collada<br />File Size: 5.75 MB
ABC
Alembic<br />File Size: 33.1 MB
PLY
Ply<br />File Size: 17.7 MB
STL
Stereolithography<br />File Size: 2.38 MB
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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