.LWO, .OBJ ,.FBX
UV texture 1024 pixel Sub Patches Level 3
Witch_Hat01 Polygon 1480 Vertices 1479Witch_Hat02 Polygon 398 Vertices 400Witch_Hat03 Polygon 348 Vertices 350Witch_Hat04 Polygon 488 Vertices 490Witch_Hat05 Polygon 476 Vertices 478Witch_Hat06 Polygon 516 Vertices 516Witch_Hat07 Polygon 546 Vertices 559Witch_Hat08 Polygon 440 Vertices 442Witch_Hat09 Polygon 392 Vertices 394Witch_Hat02 Polygon 464 Vertices 466
*.OBJ and.FBX you can add modifier before render.