|| Cartoon Robot ||
This model can be used in commercial projects
The Polygon & Vertices totals represent the mesh without subdivision
The mesh has a clean geometry based on loops and mainly quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
Only the hands/arms and feet/legs are rigged
The mesh of the arms and legs is not connected to the body
The Preview image is rendered using Eevee
The .blend file is ready to render exactly like the preview image