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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/10
• Rigged & Animation Ready: Fully skinned character with optimized bone structure.
• Clean Polygon Mesh: Quad-based geometry ideal for rigging, deformation, and game integration.
• PBR Materials: Includes BaseColor, Roughness, Metallic, and Normal maps for stylized realism.
• Render Setup: HDRI lighting and camera presets included in Blender file.
• STL Support Coming Soon: Future release will support collectible 3D printing.
• Format Support: .blend, .fbx, .obj, .glb formats included for maximum flexibility.
• Suitable For: Character animation, game cinematics, branding visuals, and marketing.
Built for animation pipelines, promotional storytelling, mascots in interactive media, and vibrant 3D branding campaigns — offering rig-ready quality and charm.