DESCRIPTION

MAIN

This pack includes:

  • 30 Characters with 3 variants
  • 3 Animals with 3-4 variants
  • 25 Objects/Accessories
  • 550 Animations - 3~28 for each character

The topology consists of quads and triangles and is optimized for mobile use.Objects are peaceable in character’s hands via placeholders / dummies.Characters are in T-pose.Polygon counts average 4000.

MATERIAL AND TEXTURES

Texture sizes are 2048x2048px for Characters, 1024x1024px for Objects.All textures are in .PNG format.

The same Eye material is shared between all models.

An SSS mask is available for any custom Shader with Subsurface Scattering.

Textures are packed using Unity standard packing,

AlbedoNormalMask (or Maskmap)SSSMask map channels are composed as such :

R - MetalnessG - OcclusionB - Unused A - Glossiness / Smoothness

(This packing is compatible by default with all three pipelines.)

RIGGING AND ANIMATIONS

Models are rigged with a standard humanoid bone chain compatible with Unity, Unreal, or any DCC engine.

  • One bone for the jaw, two bones for the eyes.

Most character have 6 Blendshapes for facial expressions :

EyelidsEyebrows frownedEyebrows raisedRageLaughterShockAll animations are noted with their number of frames below.All the animations are set “in place”.All animations are handmade (no motion capture).Most animations are looped.

ITEMS

Placeholders/Dummy chains are placed in the character's hands.To use the animations and accessories from one character on another, you need to place this chain of dummies into the hand bone of the character. Dummy chains are also included in the FBX files of the accessories.

This package is also available in different parts :

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Medieval Stylized Characters - Full Low-poly 3D model

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File format
FBX
Autodesk FBX | 2 files<br />File Size: 1.48 GB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
112557 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 111606 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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