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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Suitable for historical simulations, fantasy games, or as a decorative element in architectural visualization projects, the model's fine craftsmanship and detailed armor carvings stand out. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, compatible with any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size. If you liked the model, please like and leave a comment.