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Knight model in medieval style. 5 skins
[Foreword] Low poly, Game Ready, PBR textures, Rigged to Epic skeleton
[Game engines included] Unreal Engine project (Approved)
[Basemesh] The project contains Basemesh in format FBX and (Blender/Maya files). Included sword and shield
[Blender Package] Rigged Lowpoly Character in Blender 2.83 in A-pose with using Auto Rig pro and manual correction. Clean Topology and Skinning
[PBR textures] Metallic Roughness [For Unreal Engine, For Unity Engine, Classic Pipeline] (4096x4096) / 5 skins
[Maps] The archive includes maps, in case you want to paint the person yourself
[Character Resolution] Character mesh resolution: Verts 74.779 / Faces 71.601 / Tris 141.650
[Unit: centimeters] Model Height: 208 cm
[Physical Asset] Dynamic Cloak and Chainmail in Unreal Engine Scene
If you have any questions, I will be happy to help you!
REVIEWS & COMMENTS
accuracy, and usability.
