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This model captures the visual storytelling of an ancient order through realistic fabric folds, intricate jewelry, and aged metallic surfaces. The High Priest’s attire features layered robes and detailed accessories that suggest both regality and ritualistic purpose. The muted metallic tones, highlighted with faint traces of crimson, hint at sacred rites performed under torchlight or within shadowed temples.
Built with PBR materials, the model displays lifelike reflections and surface imperfections, enhancing its visual realism under any lighting condition. It is fully optimized for Unreal Engine, Unity, and Blender, making it a versatile asset for dark fantasy games, narrative-driven RPGs, or cinematic storytelling. The High Priest can serve multiple roles — as a divine emissary, cult leader, or final boss of an ancient order — depending on the story world.
Features:
Highly detailed humanoid model with ceremonial clothing and horned mask
PBR texture workflow (Base Color, Roughness, Normal, Metallic)
Game-ready topology optimized for real-time engines
Ideal for fantasy, dark ritual, or ancient mythology settings
Compatible with Unreal Engine, Unity, Blender, and 3ds Max
Perfect for cinematic sequences, RPG storytelling, or boss encounters