Single Generic Monster, Optimized with animations
vertex Count : 6.258 (maximum total vertices include unwrapped in UE)Triangle Count : 8.804 (maximum total vertices include unwrapped in UE)Animation Count :11Material Drawcall : 4
Contain Open GL and Direct X texture, All texture are 1k
The mesh are rigged
The asset are created based on PBR texturing (roughness metallic)
anim list :-Walking-Running-Stunned-Dying-attack1-attack2-Idle1-Idle2-JumpStart-On air-Landing