Lowpoly model of Fighting geisha . The visualization of this character was done in Blender, Substance Painter. The rendering result in other versions with different settings may vary Software used : zbrush ,Blender, Substance painter.
+animations unique animations: Idle,Light attack, Critical attack,spear hit,Spear crit,Skill throw,Death.
+Total poly count for each body version (include weapons)
+Rigging use FBX skin. Full body rig and basic facial rig.
+PBR textures (Metallic-Roughness) . DirectX Normal Maps. .PNG format.
Let me know if you have any questions, I’ll be glad to help!