DESCRIPTION

Fantasy Charcter High Poly: sculpting done in blender, texturing aswell. For thexturing I used vertex painting, both hand painted and procedural. Extra detail is made with a procedural displacment material. All texturing done on one material so baking it would not be that hard. The model is high poly and symetrical on the x axis.

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Fantasy Charcter High Poly 3D model

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OBJ
OBJ | 2 files<br />File Size: 82.3 MB
BLEND
Blender<br />File Size: 101 MB
FBX
Autodesk FBX<br />File Size: 33.7 MB
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