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Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for use in production rendering with software like 3ds max, Maya, Cinema4d, Blender, and others. Compatible with game engines like Unity and Unreal, this model supports interactive presentations, providing a choice of detail based on the LOD System principle.
The textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. Textures are 4096*4096 in size.
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