I started on creating a 3D model of Dexter Jettster from Star Wars using ZBrush, a process that took several weeks of work. I began by blocking out the basic shape of Dexter's body, ensuring the proportions were accurate. I then sculpted his distinct face, carefully detailing his small, expressive eyes and broad, toothy grin. The four muscular arms, a defining feature of Dexter, were modeled with precision. His attire, including his greasy, sleeveless shirt and rugged pants, was sculpted with attention to texture and realism. Throughout the process, I used various brushes and tools within ZBrush to add fine details, such as the wrinkles on his face, the creases in his clothing.