DESCRIPTION

Rule the multiverse with this Darkseid 3D Model, inspired by the iconic supervillain from DC Comics. Designed with precision and attention to detail, this model is perfect for game development, animations, or as a centerpiece for your 3D collection.Key Features:

Highly detailed design, capturing Darkseid's imposing figure and battle armor. 4K PBR textures for lifelike realism, including metallic, emissive, and fabric materials. Fully rigged and optimized for animations, allowing dynamic poses and facial expressions. Supported formats: FBX, OBJ, Blender, Maya—compatible with all major 3D software. Game-ready with a low-poly version for real-time rendering.

Use Cases:

Perfect for DC Comics fan projects, game development, or cinematic storytelling. Great for creating showcase renders or high-quality collectible displays. Suitable for animated shorts or superhero-themed projects.

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Darkseid 3D Model Rigged Game Ready Supervillain Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 14.7 MB
Renderer: Cycles | 2.79 | 2.79
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 822 KB
FBX
Autodesk FBX<br />File Size: 626 KB
DAE
Collada<br />File Size: 2.01 MB
OTHER
Other<br />File Size: 14.7 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
9604 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4999 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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