DESCRIPTION

This adorable 3D model of a plush bunny holding a carrot is perfect for use as a collectible character, NPC, or decorative item in cozy or family-friendly games like Animal Crossing, The Sims 4, Disney Dreamlight Valley, or My Time at Portia. Featuring a soft toy aesthetic, this asset is also optimized for 3D printing and can be used as a physical decoration or toy figure.

File Formats: OBJ, FBX, STL, DAE, PLY, GLBUse Cases: Game asset, toy model, printable collectible, decor item

Vertices:28.922Triangles:57.840Size X:1,71Size Y:2,00Size Z:1,01Volume:0,92Surface:7,80

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Cute Plush Bunny with Carrot Low-poly 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography<br />File Size: 2.76 MB
OBJ
OBJ | 2 files<br />File Size: 4.14 MB
TEXTURES
Textures<br />File Size: 4.01 MB
PNG
PNG<br />File Size: 4.01 MB
DAE
Collada<br />File Size: 7.59 MB
GLTF
glTF<br />File Size: 1.35 MB
PLY
Ply<br />File Size: 1.49 MB
FBX
Autodesk FBX<br />File Size: 2.71 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
57840 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 28 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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