
Creature
3d model of a Creature. It has 5 different skins, humanoid rig. It will be a perfect character for a games.
• Key Features
Low-poly
Fully Rigged
• Polycount | The Character does not have LOD system
Faces 15663• Tris 31130 • Verts 15577
• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Blender, have controls. That means that you might want to adjust the bone position when retargeting for a better result.
The model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point
• 4K Textures BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, Emissive
Textures are packed for better optimization
Any Humanoid Animations or Blueprints from the store can be applied to this character.
• Unreal Engine Project
Supported version: 4.19+
Thank you!
Technical DetailsVideo Preview https://youtu.be/TWcp1GcrEtI
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 7 Demo Animations
Animation types (Root Motion/In-place): 7
Number of characters: 1
Vertex counts of characters: 15577
Number of Materials and Material Instances: 5
Number of Textures: 14
Texture Resolutions: 4096