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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Choking Fear is a terrifying humanoid horror creature designed to embody pure psychological dread. Its elongated limbs, oversized claw-like hands, and disturbingly headless form create a silhouette that feels wrong even at a glance. The creature’s exaggerated anatomy—rib-like muscle patterns, stretched proportions, and wrapped bindings—evokes imagery of torment, restraint, and suffocation, making it ideal for dark fantasy and horror environments.
This model is crafted with a stylized yet unsettling aesthetic, perfect for use as a nightmare enemy, a hallucination-type monster, a cursed realm guardian, or a symbolic embodiment of fear itself in story-driven games. Whether stalking through dim corridors, haunting dreamscapes, or emerging from shadowed forests, Choking Fear instantly communicates tension and unease.
With optimized topology and clean textures, the model is ready for Unity, Unreal Engine, Blender, Godot, and other pipelines, making it suitable for both cinematic sequences and live gameplay.