Martin is a savvy 3D biker character who understands motorcycles better than anyone. His lean but agile build allows him to work with small details with ease. Martin's face is often stained with grease, and his focused gaze is always focused on the mechanisms. His hair is usually pulled back to keep it out of the way during repairs, and his glasses are constantly sliding down his nose. Martin can disassemble and reassemble any engine with his eyes closed, finding the problem where others can't see it. He loves to improve and create unique motorcycles. This character is perfect for games about tuning, repair, and technical puzzles. Martin is the embodiment of engineering genius and practicality, who will always find a way out of any technical problem.
To create the character, we used the Character Creator program and plug-ins to ensure that the character detail and realism were at a high level.