





This is a custom character I created during my free time, designed for use in gaming, animations, and various video content. The model was created in Blender, with a focus on modularity and high-quality texturing.
Modeling Software: Blender
Texture Maps: 4K resolution
Object Structure: Built with separate objects for easy customization (add/remove components anytime)
Pose: A-pose (default)
Rigging: No rig included, but the model is fully compatible and ready for rigging
This model cannot be print.
I hope you all like this character model and find it useful or inspiring!