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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/7
This feral zombie creature is a fully game-ready character designed for horror, survival, post-apocalyptic and dark fantasy games.The model features clean, optimized topology, high-resolution 4K PBR Specular-Glossiness textures, and a carefully adjusted Humanoid rig, allowing seamless retargeting in any engine.
It includes 12 custom animations (attacks, movement, hit-reactions, idle loops, dodge, death etc), making the asset ready for immediate use in gameplay, cutscenes, behavior systems, or prototyping.
The character is optimized for real-time performance and fits perfectly into stylized or semi-realistic game environments.
Features
Fully game-ready character
Humanoid rig (Unity & Unreal retarget-friendly)
12 custom animations: attacks, movement cycles, idles, hit-reaction, stun, jump, death
Clean, optimized topology suitable for real-time projects
Single UV set
4K high-resolution textures (PNG)
PBR Specular-Glossiness workflow
Includes Diffuse, Normal, Specular, Glossiness, AO, and ID maps(URP Specular + HDRP Mask Map included in separate folder)
Compatible with all major engines (Unity, Unreal, Godot, etc.)
Perfect for horror, survival, RPG, dark fantasy, mutants, ghouls, creatures, monsters
Technical Details
Polygon Count: 9,623
Verts: 9,503
Tris: 18,702
Meshes: 1 main character mesh
Rigging: Yes — Humanoid rig
Animations (12 total):
Attack 1 — 38 frames
Attack 2 — 21
Attack 3 — 25
Death — 45
Dodge — 25
Idle — 149
Idle 2 — 375
Get Hit — 30
Jump — 48
Run — 19
Stun — 50
Walk — 49
UV Mapping: Yes, one UV set
LODs: Not included
Textures (PBR Specular-Glossiness)
Resolution: 4096x4096 (PNG)
Maps included:
Diffuse
Normal
Specular
Glossiness
AO
ID Map
File Formats: FBX, PNG, OBJ, PDF