Introducing a Stylized Alien Creature 3D Character, expertly crafted for sci-fi games, cinematic projects, and interactive experiences. This character is designed with an aggressive alien aesthetic, featuring a combination of organic muscle forms, armored carapace elements, and sinister glowing eyes, making it ideal for use as an enemy unit, boss character, or ambient NPC creature.
The model’s bio-mechanical armor plating and anatomically exaggerated muscle structure reflect a balance between alien horror and futuristic design, making it suitable for both stylized and semi-realistic game environments.
Technical Specifications:Optimized Low Poly Geometry for smooth performance in real-time engines
High-quality PBR Texture Maps included:
Base Color (Albedo)
Normal Map
Roughness Map
Metallic Map
Ambient Occlusion Map
UV Mapping: Clean, non-overlapping UV layout for easy texture editing
Fully compatible with popular 3D software and game engines:
Unity
Unreal Engine
Blender
3ds Max
Autodesk Maya
Approximate Polygon and Vertex Count:
Polygons: 26,000
Vertices: 26,000
File Formats Provided:
STL (3D print-ready)
FBX
OBJ
BLEND
(Other formats can be provided upon request)
Ideal Use Cases:Sci-fi action games
First-person shooter (FPS) projects
Mobile and console RPGs
VR and AR applications
Cinematic cutscenes or visual effects
Animation and pre-visualization
Visual Style Description:The model follows a stylized sci-fi creature design language, blending alien biology with armored exoskeletal features. The anatomy is intentionally exaggerated, giving the character an imposing presence and aggressive silhouette. The glowing yellow eyes add to the hostile and mysterious visual impact, making this model ideal for boss battles or elite enemy units in gameplay.
Important Notes:This is a static mesh character model
No rigging, skinning, or animations are included
No blendshapes or facial morph targets included
If you require custom rigging, animations, or LOD optimizations, please contact for additional services.