A rig from a personal project. Created and Rigged in Maya .A full range of animation controls are available for body, accessories and face.
*_GameReady version contains:-Single joint chain skeleton-all bound meshes with max 4 skin influence-Easy export to FBX sold separately (search for kfAnimExport.mel)
Please contact me if there are any issues.
Model by Joffrey FerrandesConcept by Natalya Glushenkova